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Siege Weapons


These weapons used primarily to destroy entire cities are vital in the game as it is almost impossible to attack in Dark Ages and Middle Ages Feudal precisely because of the lack of such weapons.

will agree that by acquiring these weapons of siege, you can leave any city shattered in a few seconds. Although it is noteworthy that these weapons are sometimes slow, cumbersome and easy to kill unless the escort a large group of soldiers that protect them or accompany, and even if a group of scorpions, say some 40 scorpions heavy Celts would fight in a good way against 30 francs champions no problem ..

know that there are two types of siege weapons. The type that is designed to destroy buildings, for example battering rams, siege cannons and slingshot, and that is done to eliminate slow infantry and archers, as in the case of scorpion heavy and asses, although the latter are also sometimes used against buildings in an effective manner ..

arietesdeasedio
rams, the ram shed and the siege ram.

In the age of Castles the best weapon to shoot down enemy buildings without doubt the ram , at that age the arrows of a Downtown giving him cause little damage beyond repair. A skilled player would wipe out his opponent with just two strikers and some infantry or archers to protect them from the melee which are highly vulnerable .. Another unit

lethal battering rams against the pitcher Mamluk axes and using their ranged attacks. The wild asses are also enemies of the rams, so that whenever you use these powerful weapons proteganlas infantry or cavalry something if we have to destroy some onager upset that she intends to end our siege weapon. It is recalled that when we use them have sufficient resources to improve these highly lethal weapons against any building ..

Main .. Built in

Machinery Workshop Fort
siege against archers, archers on horseback and buildings
Weak against infantry and cavalry

Improvements:

Attack - Siege Engineers (University)
resistance to the conversion of monks enemies - Faith (Monastery)


The catapult, the onager, and the siege onager.

This monstrous weapon would end up with 40 champions in training typical with just a pitch, and throwing a rock group that damage whatever crosses their impact zone, enemy or allied units are , the best for this situation is that when we put in our ranks catapults into position passive (O) and when they see the enemy manually switch to attack mode (A) daƱemos lest our units or allies. These weapons are also used to demolish buildings damaged and it is not useful in any way trying to knock down castles with them ..

weapons are devastating against infantry and archers, but has a weakness, if so, the cavalry is its closest rival in front of them These siege weapons do not have much chance. These weapons include at early ages, especially in the Feudal Age since become defensive tools to counter the already famous and known annoying rush of archers or fighters ..

Main .. Built in

Siege Workshop Machinery
Strong against infantry and archers
weak against units of the stable and invasive pasture ..

Improvements:

Attack - Chemistry (University)
Range - Siege Engineers (University)
resistance to the conversion of monks enemies - Faith (Monastery)


escorpiones
The scorpion and the scorpion heavy ..

Scorpio another weapon against foot units, but are extremely weak against buildings. This weapon has better range than shooting the catapult as the benefits of the technologies of archers in the forge as the level of siege engineer. But best of all is that when shooting draws a straight Linera, this means that other units can not dodge the attack ..

Scorpio used against monks, infantry, archers and ships , but its damage is lower than that of an onager making it less lethal, even so a group of them is devastating ..

Main .. Built in

siege machine shop ..
Strong against infantry, archers, and monks ..
weak against units of the stable and invasive pasture ..

Improvements:

Attack - Chemistry (University)
Attack, Range - Manufacture of arrows, arrows punch, leather bracelets (Blacksmithing)


siege cannon

The canyon is an excellent siege weapon against buildings, combining an extraordinary accuracy with great mobility. Can move guns quickly and throw as far as a slingshot. This weapon has an advantage over the slingshot, while the latter must therefore be prepared to flee the siege cannon fires and can dodge attacks onager, trebuchet or flee from the infantry ..

But of course, as all units that also has disadvantages, his shot is a bit slower than the catapult, also are expensive and face to face against other enemy units lose in seconds, it is best to use these powerful weapons to knock down towers and buildings ..

Main .. Built in

siege machine shop. Requires Strong against buildings
Chemistry
Weak against infantry units of the stable and fast

Improvements:

Attack - Chemistry (University)
Range - Siege Engineers (University)
resistance to the conversion of monks enemies - Faith (Monastery)


Throws Rocks


This siege weapon is undoubtedly the most powerful in the game. His shooting range is the longest of all siege units and has 200 points of damage to buildings and units alike . But the weakness is that having a long shot out the enemy can dodge their attacks with no problem.

These weapons are great for destroying defenses and buildings from afar, just put some infantry or archers to protect them for the enemy units never fingertips. The bad thing is that they are expensive , so it must be used with true wisdom. If you have any enemies attacking your city slingshot protected by enemy units, siege guns used against them or siege onager will fall faster than you think ..

Main ..

Castle Built in Strong against buildings

Weak against infantry, cavalry and guerrilla elite mangudais ..

Improvements:

Attack - Chemistry (University)
Alcanse - Siege Engineers (University)
creation speed - Cam (Castillo)
resistance to the conversion of monks enemies - Faith (Monastery)


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